Game Specs
Nature
Northstar Games
Overview
Nature is a redesign of the blockbuster Evolution to be more streamlined, more forgiving, deeper, and seamlessly expandable. The secret sauce is a modular system that allows players to create a unique ecosystem each time they play. Every combination creates a unique environment to discover.
Adapt to the Changing Environment:
The goal of Nature is to grow thriving populations in an ecosystem where food is scarce and predators lurk. Evolve traits like Tusked for foraging, Fast for escaping danger, or Clawed for hunting.
Create a Unique Ecosystem Each Time You Play:
The core game of Nature is an accessible gateway into a world of dynamic ecosystems. Each game can be tailored to the tastes of the people at the table. Add the Flight module for players who prefer to avoid conflict, the Jurassic module for a more aggressive game, or the Arctic Tundra module for a challenging survival game at the edge of the habitable world. There are 5 modules and 2 mini-modules that can be combined to create 96 different ecosystems. After the GenCon 2026 release of Climate module and 2 new mini-modules, there will be over 700 combinations to explore!
How to Play:
Nature is a card-driven tableau-builder played over 4 rounds. Each round is split between the Adapting Phase and the Feeding Phase.
Adapting Phase: Use 5 cards as actions to do the following:
- Increase Population
- Increase Body Size
- Play as a Trait to power-up your species
- Save to be used as food during the Feeding Phase
Feeding Phase: Feed as many of your population as possible. At the end of the round, players get 1 point for each population they kept alive. The winner is the player that kept the most population alive over all 4 rounds.
Nature Digital: Learn to play with an interactive tutorial on the free-to-try Nature app (iOS, Android, and Steam).
https://www.naturedigitalgame.com/
A Living Game System:
NorthStar Studio will release the Climate module in 2026, followed by one to two new modules per year for the next decade.
Vote for future modules here:
https://boardgamegeek.com/blog/308/blogpost/166360/future-nature-modules-poll
Designer Diary
Dominic Crapuchettes discusses the inspiration behind Nature, which began during his time as a professional Magic player.
https://boardgamegeek.com/blog/1/blogpost/179068/designer-diary-the-evolution-of-nature
Players
1–4
Duration
45 minutes
Setup Time
—
Teach Time
—
Difficulty
Heavy
Recommended Age
10+ years
Game Stats
Aggregated from validated play history and currently visible upcoming events using this game. Average player difficulty uses private submitted ratings and shows only the combined game average.
Plays
0
Max Score
—
Avg Player Difficulty
Not rated yet
Min Duration
—
Max Duration
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Current Events
0
Upcoming Tables
0
Top 5 Results
Validated leaderboard results for this game. Win/loss games list wins only.
| Rank | Player | Result | Played On | Duration |
|---|---|---|---|---|
| No validated leaderboard results are available yet. | ||||
No validated leaderboard results are available yet.
Upcoming Tables Using This Game
Event-linked game titles now lead here so players can review specs before registering or joining a table.
| Event | Date | Session | Table | Location |
|---|---|---|---|---|
| No upcoming visible tables are currently using this game. | ||||
No upcoming visible tables are currently using this game.