Game Specs
Panzer North Africa (2022)
GMT Games
Overview
Panzer North Africa is designer James Day's newest game in his acclaimed Panzer system of World War II small-formation armored and infantry combat. Now players can take command of armored formations of German, Italian, or British forces and re-fight key engagements in the North African desert from mid-1940 to late 1942. For Panzer veterans and newcomers alike, this stand-alone game requires no previous ownership of other games or modules in the Panzer series.
Contains rules for solo play, Italian, British and German units, and 32 scenarios.
The game system is designed for small unit actions from platoon to battalion-sized formations. Vehicles, towed guns, and aircraft are scaled at 1:1 with each 7/8” double-sided counter representing a single unit. The 5/8” double-sided leg unit counters are scaled at squads, half-squads, and sections, including their attached weapons. The game includes six double-sided geomorphic mapboards, 12 mapboards in total, plus diecut map terrain overlays to further customize your engagement maps. The game features a streamlined chit-based command system that moves the action along at a brisk pace. The game includes solitaire scenarios.
Panzer North Africa includes a Modular rules system with Basic, Advanced, and Optional rules section. Players may keep their battles as simple or as complex as desired. The game includes rules for:
Vehicles - 11 unique hit locations, armor angles, and penetration charts for level, rising, and falling fire
Various ammunition types, e.g., AP, APCR, HEAT, HE
Sighting Effects, e.g., dust, sun blinding, and heat haze
Overwatch fire
Rate-of-fire
Indirect fire, both on and off map
Hand-to-hand combat
Close assault
Troop quality
Command control
Leaders
Unit cohesion
Morale
Smoke Effects
Mines
Obstruction
Bogging
Air-to-ground and anti-aircraft combat
COMPONENTS
6 double-sided geomorphic mapboards, 12 mapboards in total
8 x 7/8” and 5/8” counter sheets
49 double-sided full-color 5” x 4” data cards
45 diecut Map terrain overlays
Modular full-color Rulebook with Basic & Advanced Rules
Modular full-color Rulebook with Optional Rules and Solitaire Rules sections
Two Scenario playbooks and solitaire scenario playbook - 32 scenarios included
TO&E reference book
Four double-sided Player Aid Cards
Four ten-sided dice
3" Box
GMT Complexity scale
6 of 9
GMT Solitaire suitability
6 of 9
Time Scale
15 second to 15 minutes per turn
Map Scale
100 meters per hex
Unit Scale
Individual tanks, vehicles, towed guns and aircraft; infantry squads, half-squads, and sections
Players
1–3
Duration
180 minutes
Setup Time
—
Teach Time
—
Difficulty
Heavy
Recommended Age
14+ years
Game Stats
Aggregated from validated play history and currently visible upcoming events using this game. Average player difficulty uses private submitted ratings and shows only the combined game average.
Plays
0
Max Score
—
Avg Player Difficulty
Not rated yet
Min Duration
—
Max Duration
—
Current Events
0
Upcoming Tables
0
Top 5 Results
Validated leaderboard results for this game. Win/loss games list wins only.
| Rank | Player | Result | Played On | Duration |
|---|---|---|---|---|
| No validated leaderboard results are available yet. | ||||
No validated leaderboard results are available yet.
Upcoming Tables Using This Game
Event-linked game titles now lead here so players can review specs before registering or joining a table.
| Event | Date | Session | Table | Location |
|---|---|---|---|---|
| No upcoming visible tables are currently using this game. | ||||
No upcoming visible tables are currently using this game.