Fireball Island: The Curse of Vul-Kar – Spider Springs image
Game Specs

Fireball Island: The Curse of Vul-Kar – Spider Springs

System Library
Overview
Fireball Island just got a whole lot bigger. There's just one problem: It's covered with spiders, and they have a nasty habit of "popping up" all over the place. Use the caves to get to the peninsula. Navigate the chasm to scoop up valuable spider eggs. Stop for a snapshot on the scenic bridge. But watch out! When Vul-Kar starts rumbling, the spiders start jumping! This expansion adds a new location to explore, a new kind of treasure to collect and a new hazard: spiders! Spiders are worth negative points at the end of the game. In the center of the chasm is a spring-loaded "spider launcher". Marbles can trigger the launcher, sending spiders around the chasm or into a crevasse, where they can make their way onto the main island. You'll even send spiders through Vul-Kar with the new Arachnoclysm action card. It even offers a new way to get off the island via a secret submarine. —description from the publisher
Players
2–4
Duration
60 minutes
Setup Time
Teach Time
Difficulty
Easy
Recommended Age
7+ years
Game Stats
Aggregated from validated play history and currently visible upcoming events using this game. Average player difficulty uses private submitted ratings and shows only the combined game average.
Plays
0
Max Score
Avg Player Difficulty
Not rated yet
Min Duration
Max Duration
Current Events
0
Upcoming Tables
0

Top 5 Results

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Top 5
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