Game Specs
Windmill Valley: Blooming Sails
Board & Dice
Overview
As the demand for tulips steadily grows, so does your desire to expand. You begin to envision new markets, new homes for your prized bulbs. The decision to buy a ship and take to the seas feels not just natural, but necessary—a bold step toward securing your future as a key player in the burgeoning tulip trade. With sails raised and hopes high, you set off, determined that your tulips will one day be among the most sought-after in the world.
Windmill Valley: Blooming Sails significantly changes how the Conduct Foreign Trade action works. Players now sail with their Ship between ports and may spend their Tulip Bulbs for various rewards. Moreover, the position of their Ship determines the benefits they may gain when advancing on the Calendar. The Calendar is also updated and allows players to choose if they want to use the regular or expert variant.
—description from the publisher
Players
1–4
Duration
90 minutes
Setup Time
—
Teach Time
—
Difficulty
Easy
Recommended Age
14+ years
Game Stats
Aggregated from validated play history and currently visible upcoming events using this game. Average player difficulty uses private submitted ratings and shows only the combined game average.
Plays
0
Max Score
—
Avg Player Difficulty
Not rated yet
Min Duration
—
Max Duration
—
Current Events
0
Upcoming Tables
0
Top 5 Results
Validated leaderboard results for this game. Win/loss games list wins only.
| Rank | Player | Result | Played On | Duration |
|---|---|---|---|---|
| No validated leaderboard results are available yet. | ||||
No validated leaderboard results are available yet.
Upcoming Tables Using This Game
Event-linked game titles now lead here so players can review specs before registering or joining a table.
| Event | Date | Session | Table | Location |
|---|---|---|---|---|
| No upcoming visible tables are currently using this game. | ||||
No upcoming visible tables are currently using this game.